A downloadable supplement

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A collection of homebrew rules written for Dungeons and Dragons, though they could easily be adapted for other similar table top roleplaying games.

Each Section is a single A5 sheet providing a module that can be added to your game.

Sections include:

- Navigation: Getting from A to B, and getting lost on the way.
- Camping: A framework for setting up camp in the wilderness encouraging preperation.
- Exhaustion: A new exhaustion table to roll on with more granular penalties to encourage players to push themselves.
- Cleaning & Foraging: Rules for collecting generic components of different types from slain creatures and the wilderness.
- Blueprints & Recipes: Reward your players with simple recipes for items, allowing them to turn those components into items.
- Crafting: Armed with components foraged from the wilderness and Recipes learnt from ancient knowledge, create items to help your adventures, or sell for coin.
- Templates: For both Monsters and Recipes.

Download

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Click download now to get access to the following files:

An Adventurers Guidebook v1.0.pdf 301 kB

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